The Price is Blog, Right?

Entries categorized as ‘Pricing Game’

Cover Up Cover Up

May 11, 2009 · Leave a Comment

Cover UpRecently, “A huge fan” commented on my strategy guide to Cover Up, and he and I continued discussing whether or not there might be a better strategy out there. I assume he means he’s “a huge fan” of TPIR, not of the blog, since it should already be assumed that he’s a huge fan of the blog.  Being a huge fan of TPIR is not necessarily a given.  I think it’s safe to assume that there are countless readers of this blog who may not be fans of TPIR at all.  Or they could just be medium-sized fans.

For convenience, I’ll refer to “A huge fan” as “huge fan” from now on.  Not: this type of shorthand will be used frequently in the blog.  To save time.  Wouldn’t want to waste space on unnecessary articles, or pointless explanations.

Huge fan had some pretty interesting ideas, and after he sent them to me, he actually decided that he made some unfair assumptions while doing the calculations, and thus it is not entirely accurate.  But I feel it’s thought-provoking and insightful, even if not 100% useful, like my theory.  It is extremely long, so please feel free to not read it.  The basic idea is that my strategy works.  Also that if you know more than one number for sure, you should spread them out across multiple rounds and not guess them all at once (obviously).  And that it’s almost impossible to run the statistics with every possible variation through to the end (but if anyone out that can do it, you’re welcome to re-guest blog and replace huge fan as the cover up semi-expert).  So here is an abridged version of huge fan’s idea:

For the sake of this post, let’s assume that you are 100% sure of the first digit, and have no clue about the other 4.  Obviously this is a hypothetical situation, but it probably isn’t that far away from reality (because the first digit only has 2 choices, and as PriceIsBlog says, it’s an extremely guessable digit. Regardless, this will help illustrate general strategy).  So the question becomes, when should you play that digit?  Let’s look at 2 possibilities, playing it first (the PriceIsBlog way), or playing it second (let’s call this the HugeFan way).

To understand which is better, we need to know our probability of guessing at least one digit correctly at each round.  Just for kicks, let’s take the entire game at the beginning, assuming we know nothing (not even the first digit).  What’s the probability of guessing at least 1 correct digit?  Well we know that the odds of each digit are 1/2, 1/3, 1/4, 1/5, 1/6 respectively.  So the trick with figuring out the probability of AT LEAST one, is to first figure out the probability of getting them all wrong, which is: (1/2)(2/3)(3/4)(4/5)(5/6) = 16.7%.  Notice that to calculate that, we use the probability of getting it wrong, so for example, for the last digit, it’s 5/6 of the time you’re wrong, not 1/6.  Okay, so the probability of getting at least one right is the inverse of that: 100% – 16.7% = 83.3%.  Not too bad?

Alright, now that we know how to do the math, back to our scenario.  So in PriceIsBlog’s situation, you guess the first digit right at the beginning.  For the sake of easy calculations, let’s say he nailed his strategy, and got every other digit wrong.  There are 4 numbers left, but their probability has changed.  The second digit originally had a 1/3 chance of getting it right, but he got a wrong answer, so in the second round, it’s now 1/2.  The third digit had a 1/4 probability, so now it moves to 1/3.  Same goes for the remaining digits.  So calculating our odds of getting AT LEAST one digit in the second round is now 1 – (1/2)(2/3)(3/4)(4/5) = 80%.  Finally, let’s say he guesses again (for the sake of calculation, gets the easiest number, but none of the others).  So he’s left with digits 3,4,5.  His probability at that point would then be (remembering to adjust the probs on each digit): 1-(1/2)(2/3)(3/4)=75%.  Alright, so there we have it.  To summarize, on the first guess, PriceIsBlog has 100% prob (he knows the answer), on the second, 80% and on the third 75%.

Now, let’s do the HugeFan strategy, saving that first digit.  The probability on the first round (on every number but the first digit) is: 1-(2/3)(3/4)(4/5)(5/6) = 67%.  Let’s assume once again that we guess the easiest number but none of the others.  On the second round, it’s 100% (we know that first digit), and finally, on the third round, we’re left with digits 3,4,5.  The probabilities of hitting those on the third round are 1/2, 1/3, 1/4, so the odds of getting at least one right are: 1-(1/2)(2/3)(3/4) = 75%.

PriceIsBlog: Rd 1: 100%, Rd 2: 80% Rd 3: 75%

HugeFan: Rd1: 67% Rd. 2: 100% Rd 3: 75%

Since making it part way doesn’t even get you a hubcap, clearly PriceIsBlog’s strategy is a better one.  So if you know the first digit, play it first.

Let’s step back a minute, to absorb what’s going on.  Each round that you are alive, your probability of guessing at least one digit right gets worse.  This is unavoidable, no matter what you guess (right or wrong).  However, these diminishing odds are partially offset by clearing out wrong answers (as PriceIsBlog mentioned), which raises some individual digits probabilities.  So, to utilize this information, you should spread out the digits that you think you know for sure, and don’t play them at once.  Let’s say you were 99% sure about digits 1 and 5.  Your odds only improve a tiny bit by guessing them at once, so you should clearly do it one at a time, and clear out some other wrong digits in the process.  Finally, by taking what we learned in the original hypothetical, make sure to play your first known digit at the start.

**It should be noted that these calculations had a lot of assumptions, and are quite possibly wrong.  Someone with a stronger probability background (like an actuary) feel free to edit/respond to this post.

Categories: Cars · Fan Mail · Pricing Game · Statistics · Strategy
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Range Game, Strange Game

May 9, 2009 · 1 Comment

Range GameA quick post for a quick game, and one of my least favorite. Is there any real skill involved in the Range Game? Any intrigue at all? Seems like a crapshoot every time. To have to come within $150 of the price of something that’s usually between $5K and $10K seems damn near impossible when the majority of contestants don’t even come within $150 on contestants row, where the prizes are usually under $2K. When there is a winner, I believe it’s almost entirely by chance.

My strategy (and the one I expect is used most often)? Stop the range finder when it’s gone just above center. That seems to be a winning physical location, at least slightly more than any other spot. Anyone know of this is true? Hard to run a statisical analysis on somethig like that.

Your thoughts? Is range game even fun to watch anymore? I know it’s a staple on the show, but should it be retired?

P.S. Stay tuned for some real statistics tomorow.

Categories: Pricing Game · Strategy
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Cover Up

May 4, 2009 · 4 Comments

Cover UpEveryone wants to win a car on TPIR.  It’s exciting.  And it comes with a load of tax and insurance responsibilities.  Who wouldn’t want that?  But there are many pricing games in which you can win a car, some better than others.  One of my favorites, and one that I feel is often underrated, is Cover Up.

Most contestants, when they play this game, do what’s natural and try to get each number right on the first try.  I think this is the wrong strategy, and here’s why.  The game is essentially broken into separate rounds, and as long as you get one new number right in each round, the game continues.  Thus, when contestants do really “well” by getting, say, 4 out of 5 numbers right on their first try, they’ve actually screwed themselves by only having one chance to get that last digit, and there are often 3, 4, or even 5 numbers to choose from.

My strategy in “round one” would be to try to get the first number right and every other number wrong.  The first number is basically a gimme: if a 1 is showing, cover it up with a 2.  If it’s a 2, cover-up with a 1.  Cars are rarely over $30,000, and it’s usually obvious when they are.  If you successfully get every other number wrong, the audience might boo, but that’s great for you.  Now, try to get the second number right, and every other number wrong, and continue this process.  If you do this successfully, you’ll be eliminating more and more wrong numbers, making the last few digits easier to guess.  And, if you’re unsuccessful, the worst that can happen is that you get more digits correct than you were expecting, which isn’t the worst thing in the world.  I believe that statistical advantages to this strategy are worth the risk of getting every number wrong in any given round.  Plus, it draws out the game, and makes it more fun for everyone!

Agree?  Diagree?  Am I crazy?  Is my amateur statistical analysis totally bogus?  Comment on this post and get the conversation started!

NOTE: Coming soon!  I’m currently working on creating a database of all the cars given away on TPIR recently.  At the moment, I’ve input the most recent 100 cars into the chart.  When I get to 200, I’ll begin publishing the results in a new “car prices” series (need help with the name of that series… email priceisblog@gmail.com with suggestions).  With this database (which I’ll eventually make public for anyone to analyze), we’ll be able to figure out, for example, what the most common numbers are for each digit of cars on the show, which models are more and less expensive, the price range of specific models based on the included accessories, and more.

This series could arrive as early as tomorrow or as late as never!  Check back often!

Categories: Cars · Pricing Game · Strategy
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The fans have spoken…

May 4, 2009 · Leave a Comment

Today, I had planned to write my first strategy guide to one of TPIR’s pricing games, but that was before The Price is Blog, Right? became a HUGE success overnight, so plans have changed.  By huge success, I mean that people who I DON’T know personally have posted comments, which is a win in my book since the blog currently has no model for advertising, generating revenue, or even moving up in a google search of “price is right blog” (reminder: link to this blog!).

But thanks to those who commented, and I swear, someday, when this blog is as popular, if not more so, than the show itself, you can say you were there at the beginning when everyone still used to read The Price is Right Blog instead of The Price is Blog, Right?  (Someday, that’ll be just like looking back at CSI: Miami in the early days when the far superior CSI: NY was on the air–can you imagine?!)  And since this blog is meant to be a dynamic conversation, let me begin to address those comments.

Brad writes:  “Agreed, Plinko is the all-time favorite.  The question I’ve always had about Plinko is: What constitutes a Plinko ‘win?’”

Great question.  I’ve wondered the same myself, and I’m afraid I don’t have a definitive answer.  I just host the best price is right blog on the Internet; does that make me an expert or something?  Well, yes…  But I digress.  In any case, I completely agree with Brad’s notion that $10,000 or more equals a win, and for practical purposes, that’s how I think most people view the game.  Everyone’s trying to land on $10K, and when they do (and even if they only hit it once), they’re quite happy, and so is the viewer.  If they don’t hit $10K at all, it’s quite depressing, and it’s a loss in my book.  However, I wouldn’t be surprised if TPIR considers any amount at all a “win” for their statistics.  After all, have you EVER heard them play the losing-a-game-sound-effect after Plinko?  Just doesn’t happen.  Plinko must really pad their stats.  And could you imagine if someone got $0 with every single chip?  Now that would be depressing.

There are other user comments, but apparently blog posts are supposed to be short, so I will respond to others later.  But I would like to briefly mention a comment from Courtney Smith, who writes: “Hi, I do publicity for The Price is Right. What is the best way to reach with you with breaking news?”  Good news, fans!  The Price is Blog, Right? will shortly become your number one destination for breaking TPIR news!  Check back often, and don’t forgot to follow PriceisBlog on Twitter for live-tweets of every episode.  Thanks to Courtney!

Categories: Fan Mail · Price is Right Blog · Pricing Game · Statistics
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The Answer to Every Question: Plinko

May 1, 2009 · 4 Comments

PlinkoAs the blog moves forward, we’ll be discussing the “best” pricing games in a number of different scenarios, but as I think about what I’ll write, I’ve realized that one game is the answer to almost every question I come up with:  Plinko.

What’s the best pricing game?  Plinko.

What pricing game would you most like to play if you were on the show?  Plinko.

What pricing game is the most exciting and fun for the audience and at-home viewer?  Plinko.

What the easiet pricing game?  Debatably, Plinko.

What pricing game offers the potential for the largest prize?  Excluding the occassional car over $50,000, Plinko.

So, I feel it is necessary to separate Plinko from all future discussions.  This does NOT mean I won’t be talking about Plinko.  I will.  There’s a lot to say.  But, for practical purposes, Plinko must remain a separate entity, ineligible for any “best of” blog entries, or there would be nothing meaningful to discuss.  The answer would always be the same: Plinko.

Disagree?  Think you can make a legitimate case for a different game answering any of the above questions?  You’re wrong.  But share your comments.  Let’s discuss.

Categories: Pricing Game
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